Hi! I haven't done a tutorial for a while. But here we go! This is a cool tutorial on how to model a flashlight, set up materials and lighting, and use ambient occlusion. Enjoy! This tutorial takes about 1 hour and 11 minutes to complete. Well worth the time for a realistic result! This tutorial teaches you how to:
    Use ambient occlusion.
    Make a sky dome.
    Model a realistic flashlight.
    Use area lamps to create nice lighting.
    Use Bezier Circles to make wristbands.
Sounds fun! Let's get on to the tutorial.

The Finished Result

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The Tutorial

Part 1

Part 2

 
This tutorial teaches you how to make a ring in Blender and render it in Indigo. In this tutorial, we learn how to:
    Model a ring
    Set up a easy lighting system
    Use Blendigo and Indigo.
Okay! Let's get started.

The Finished Result

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Picture

The Tutorial

 
Hi! I haven't done a tutorial for quite some time. But here we go! This is a tutorial on teaching you how to create a cool Blender Ad in Blender! This tutorial teaches you how to:
    Hand-model and the Blender logo and letters.
    Fix subsurf problems.
    Set up and cool sky backround.
    Use gloss and reflection.
    Use the Text Object.
    Assign materials to vertices.

The Finished Result

Picture

The Tutorial

 
Welcome to another Blender Render Tutorial. Today, we will be doing something exciting: Making Water! Making water is not actually too complicated. In this tutorial, I will teach you how to:
        Use the fluid simulator
        Set up a sky dome
        Set up special water materials
        Okay, If you wish, here are the files involved in the tutorial.
skies0215_13_l.jpg
File Size: 673 kb
File Type: jpg
Download File

The Finished Result

The Tutorial

 
Hello! Today we are going to do something fun: learn to create a cool "Dinner Meal" in Blender, using some cool techniques to create realistic effects. This tutorial will teach your how to:
        Model a cup, plate, pitcher, sky dome, wall, and pot.
        Texture a wall, sky dome, plate, and tablecloth
        Use the Cloth and Collision Simulators
        Use the Displacement, Array, and Subsurf Modifier
        Set up basic lighting
        Set up some specific materials
If you wish, here are the photos involved in the tutorial.
sky_texture.jpg
File Size: 1617 kb
File Type: jpg
Download File

plate_texture.jpg
File Size: 37 kb
File Type: jpg
Download File

tablecloth_texture.jpg
File Size: 2917 kb
File Type: jpg
Download File

wood_texture.jpg
File Size: 3259 kb
File Type: jpg
Download File

Part 1

Part 2

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